Is Silent Hill f Worth Playing Right Now

By: Alex David Du Updated: Sep 24, 2025 gaming 383 15 0
Is Silent Hill f Worth Playing Right Now feature image

Silent Hill f is the kind of horror I like, slow and creepy, then it bites. It is a new standalone set in 1960s Japan, in a fogged out town called Ebisugaoka. You play as Hinako Shimizu, a student with real baggage. The script is by Ryukishi07, the mind behind Higurashi and Umineko. Akira Yamaoka is back on music, so the mood hits hard. It leans into “beautiful horror,” where things look perfect on the surface and rot underneath.

Game Overview

Here’s the quick snapshot before we dig into story and combat.
Item Details
Release date September 25, 2025
Early access 48 hours early with Digital Deluxe
Platforms PS5, Xbox Series X|S, PC (Steam, Microsoft Store, Epic Games Store)
Editions Standard, Digital Deluxe, Deluxe Upgrade (for Standard owners)
Price Standard: $69.99Digital Deluxe: $79.99 (upgrade price can vary by store)
Deluxe content 48 hour early access, Digital Artbook, Digital Soundtrack, Pink Rabbit costume, plus in game bonus items you claim later
How to claim bonuses Reach a Hokora shrine in game, open Bonuses, and redeem as they unlock with progress
Developer / Publisher NeoBards Entertainment / Konami
Writer / Composer Ryukishi07 / Akira Yamaoka
Setting / Protagonist 1960s Japan, Ebisugaoka / Hinako Shimizu
Mode Single player survival horror
If you just want the game, get Standard. If you want the 48 hour early start plus the artbook and soundtrack, go Digital Deluxe. Already bought Standard, the Deluxe Upgrade adds the extras later. For official details or to preorder, check the PlayStation Store page. If you are on PC, it is also available on Steam

Silent Hill f: Launch Trailer by PlayStation

PlayStation just released a new launch trailer yesterday. It is worth a quick watch before you read on.

Story and Themes

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Silent Hill F Screenshot 1
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I am keeping this tight and spoiler free. The story digs into pressure, guilt, and how a town keeps ugly secrets under a clean face. Scenes build slow, then twist fast. Notes and side scenes matter. If you read and pay attention, small choices echo later. I like how the personal stuff stays front and center while the horror keeps closing in.

What stands out

  • Choices that quietly change later moments

  • Collectibles that add real context, not filler

  • Memory and truth do not always line up, and the game uses that well

Exploration and Puzzles

You move through narrow streets, back rooms, and old houses. Paths loop on themselves, with shortcuts that make later runs easier. Puzzles range from locks and codes to symbol logic. Puzzle difficulty changes more than just timer and hints, so set it based on how much you want to think.

Quick tips

  • Read every note and mark symbols as you go

  • If you raise puzzle difficulty, give yourself extra time per area

  • Most puzzle rooms connect to the story, so details matter

Combat, Tools, and Upgrades

Close range fighting only. You dodge, counter, and manage stamina. Weapons wear down, so picking fights is part of the plan. Upgrades focus on safer dodges, better counters, and small quality of life perks. If you mainly want story, the lower action setting keeps fights tense without roadblocks.

How it feels

  • Melee with timing checks for dodge and counter

  • Stamina and weapon condition to manage

  • Difficulty sliders let you tune the heat

Endings and Replay Value

There are multiple endings and a New Game Plus that changes placements and adds scenes. Later endings show up on repeat clears, so a second run is not just cleanup. If you like seeing how small choices ripple, this is where the game shines.

Replay loop

  • First clear sets your starting outcome

  • New Game Plus shifts enemies, items, and some scenes

  • Later clears open new details and alternate endings

What Critics Say

Early reviews point to a strong story, striking art, and memorable sound. The main knock is the melee system, which some find heavy or fussy. If you come for character and mood, you are in the target lane. If your fun lives or dies by action, your mileage may vary.

Performance and Settings

Console builds offer quality and performance style options. PC gives you the usual graphics sliders, plus windowed and resolution choices. You can adjust action and puzzle difficulty on the fly. Accessibility covers subtitle tweaks and other basics.

Setup notes

  • Pick image quality or higher frame rate based on what you like most

  • Lower action difficulty if timing checks get in the way

  • Raise or lower puzzle difficulty to match your pace

Audio and Art Direction

Akira Yamaoka’s score carries a lot of scenes, calm one minute and sharp the next. The art leans into clean spaces that rot in slow motion. Small sound cues warn you before you see what is coming. Headphones help.

Should You Play It Now or Wait?

Play now if you want a heavy, personal horror story and do not mind learning close range timing. Wait if stamina, durability, and counters sound tiring, or if you want to see a few patches first. Either way, this stands on its own.

Tips for Your First Run

  1. Pick puzzle difficulty with care. Higher settings change solutions

  2. Keep a spare weapon for when condition drops

  3. Learn dodge timing early to save health and gear

  4. Read every note. Clues stack up fast

  5. Use New Game Plus for the extra scenes and endings

Enjoyed this article? Explore the blog for more.

Alex David Du

hello@byalexdavid.com

Alex David Du

Hi, I’m Alex. I’m 28, born in Brazil, studied computer science, and writing is how I communicate best. I cover gaming, tech, simple ways to make money online, and other things I find interesting. I also love coding and building projects that bring ideas to life.

Languages: Portuguese, English, Spanish

Work Mode: Freelancer - Remote

Country: Brazil

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